Statues
| # | Statue | Bonus | Current |
Target
|
Per Hr | Needed | Time |
|---|
Formula: EXP to next level = level1.17 × 1.35(level/10) + 1 (rounded for lv ≤ 300).
Each statue dropped = 1 EXP. The STARTUE_EXP bubble (green cauldron, bubble 3) retains exp after each level-up,
reducing the effective cost. Retention factor = max(0.5, 1 − bubble/100).
Per Hr accepts suffixes: K (thousands), M (millions), B (billions), T (trillions).